Here’s a basic guide to get you started – the main guide can be found here
- Creating the database:
IMPORTANT: IF THIS DOES NOT FINISH THE GAME WILL NOT WORK PROPERLY IF YOU LOAD IT
On the first screen, click ‘New Game’ and fill out the file name, gym name, and manager name. Right now the number of organizations is limited, but choosing up to 3 will be in soon. Gym logo is optional. Click create game.
Here you will see a gray screen that the game will sit at while it generates everything. If your processor is older / not fast, this will take up to five to ten minutes. If it is at least an i5 it should take two to three. NOTE: if this process is interrupted, the game will be incomplete and fighters, events, gyms etc. will be missing.
A good way to make you have a full size database (everything loaded correctly is to go under
AppData\Roaming\Godot\app_userdata\MMA Simulator and look at the database file. It should be at 431 kb or very close to it.
- First things to do in game:
Check your mail – you probably have some fight offers that need to be accepted or denied. If they are ignored, your fighter will be replaced and have a fight denial on their record.
IMPORTANT: If you sim past the week your fighters get sent contracts you will miss them!
Create a fighter – this is available under options -> Create fighter
Recruit fighters to fill up your gym
Set up your fighters training – this is under the training menu.
- General notes:
Saves are not automatic unless set in the options screen. To save your game you need to click the floppy disk icon in the top right hand part of the screen.
For events or training to occur, advance the date using the ‘>’ ‘>>’ ‘>>>’ buttons at the top which are the day / week / month buttons respectively.